Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts
Please Comment.
Which did you vote for... And Why?
Voting is something that you should know about. It's important because it helps change the course of the future,
I'm not talking about voting for people. I'm discussing now the presence of the functionality when you vote for ideas. A person that you vote for can then go and do whatever they want. However, an idea that you vote for can actually happen, if it's popular enough.
The idea, in this case, is Flipbooks. Do you think it's relevant to print them, to sell them for $10, to mail them to your door? Would it be useful to you, to learn how to draw them yourself, using the methods that I have ascribed here in this blog? More importantly, do I deserve to be a flipbook artist?
If you say yes, then watch all the flipbook animations. Then, click on the one that you want the most. If enough people pre-order, that will be the one I print. So it's real important to vote.
It's even more important that you pre-order, because Flipbook Island will sink under the ocean without your support, never to be seen again in history. It's that important: you decide if Dunkasaurus survives.
Dunka doesn't have enough room on the island to grow food. All he has are trees that make paper, and shells that make ink. With those shells and that paper, he brings you these flipbooks. He ships them to the mainland, in hope that the mainland will send him food. Does it work?
Dunkasaurus Rex? Please Vote. |
Paco Bell Cannon. Is that driving on the page, or what? |
Maybe You Liked the Awesome Drummer? |
I'm not talking about voting for people. I'm discussing now the presence of the functionality when you vote for ideas. A person that you vote for can then go and do whatever they want. However, an idea that you vote for can actually happen, if it's popular enough.
The idea, in this case, is Flipbooks. Do you think it's relevant to print them, to sell them for $10, to mail them to your door? Would it be useful to you, to learn how to draw them yourself, using the methods that I have ascribed here in this blog? More importantly, do I deserve to be a flipbook artist?
If you say yes, then watch all the flipbook animations. Then, click on the one that you want the most. If enough people pre-order, that will be the one I print. So it's real important to vote.
It's even more important that you pre-order, because Flipbook Island will sink under the ocean without your support, never to be seen again in history. It's that important: you decide if Dunkasaurus survives.
Dunka doesn't have enough room on the island to grow food. All he has are trees that make paper, and shells that make ink. With those shells and that paper, he brings you these flipbooks. He ships them to the mainland, in hope that the mainland will send him food. Does it work?
Vote For the First Edition!
Pre-Order on Kickstarter: Starts August 5th
Click Here To Pledge To Support This Project
and Receive a Flipbook In The Mail by Dec. 1st
Click Here To Pledge To Support This Project
and Receive a Flipbook In The Mail by Dec. 1st
Facts about pre-ordering:
If 1000 People Pre-Order by October 1:
- Everyone will recieve an email, saying that the funds were raised and you're all getting flipbooks.
- They will be printed and arrive at your door in the mail by December 14th.
- It could be possible to raise more funding for future prints of additional flipbooks.
- Your assistance in this endeavor could help publishers take me more seriously.
Your support is critical to the success of this endeavor. For your support, you will be sent a hand-wrapped flipbook, printed on recycled paper, in a press that is powered by a wind turbine in my local hometown, right in time for the holidays. Your $10 pledge will automatically include tax and shipping.
If 999 or Less People Pre-Order by Oct. 1 (if fundraising is unsuccessful):
- None of the people who pledged will lose any money.
- The funding will not go through.
Other facts about pre-order (pledging):
- You can pledge more than $10 if you'd like to give a boost to this endeavor. I might really end up needing a bit of that sort of help towards the end, especially if you should notice that I am close to the goal. Then again, that certainly ends the suspense of it. But I still don't discourage that sort of behavior. I'm going back to the drawing board no matter what happens!
- It's perfectly acceptable to pledge more than once, if you would like to order multiple copies for various different family and friends. Flippers from Kid Analog also include interactive features, some that will teach you how to draw, or how to stitch, or how to have a farm (a very productive garden). Some even teach you how to play music on the drums.
- If you would like to buy the original hand-drawn flipbook that gets printed, go for it. It's up for grabs at $2000. Think of it this way, though: let's say that this kickstarts a whole new genre of flipbooks across New England and maybe even the United States. Don't you think that a flipbook with that wide of a circulation might be valuable in the future? Then again, it would not be valuable without your help, which is why it's for sale, and I hope someone agrees.
- Will I get billed if you don't reach your goal?
- No, your $10 will be charged only if Flipbook Island reaches its goal of 1000 pre-orders.
- When will the flipbooks arrive?
- The winning flipbook needs to be formatted printed, and that can take time. I can say with certainty that they will arrive by December 14, 2011.
- When will the aforementioned Instruction Manual be available?
- I will need to work with an actual publisher to proof-read it for accuracy in order to ensure that Kid Analog Books provide the most up-to-date facts and information. I am currently in pursuit of that arrangement.
- How do I Pre-Order Multiple Copies?
- To the best of my knowledge, you may have to fudge around with the Kickstarter pledge platform in order to determine how that works. If you would like, you can email KidAnalog@Gmail.Com to verify that you have pledged for multiple copies.
Welcome To The Island
Turtle On A Bicycle [click here] for more information on this flipbook
Dunkasaurus Rex [click here] for more information on this flipbook
Flarfball [click here] for more information on this flipbook
Awesome Drummer! [click here] for more information on this flipbook
Once you have decided which flipbook you like the best, vote for it by clicking the button for it (located under the banner, to the left... pretty obvious where). You just need to be logged into Google in order to vote. This will be the one that I bring to Phoenix Press, should this project get the funding that it needs in order to succeed.
This feature is no longer available - Thanks!
Hey, I didn't write all this stuff for nothing! I hope that you take the time to learn from the educational section of this website. I've taken every effort to share the tricks that i learned in teaching myself these Analog techniques. I think that you can learn how to make your own, too. That's why I wrote the Instruction Manual section, and if you give it a chance and browse through all of the info, some of it might make you a better flipbook artist. I share every trick in the book...
What book, you may ask? I'm not sure, because there's never been a clear, concise guide to how to make your own hand-drawn animations. Perhaps that's why Borders closed its doors? Hey maybe if they had flipbook movie sessions, or animation classes, they'd stay open. That's what I'm suggesting, if you ask me the question of how to preserve the brick and mortar.
Flipbooks are like videogames. They cost a quarter at the arcade, which is the same price as lemonade in the seventh grade. You can also share the ones you made, for the same price. Free are the lessons you see on this site, and that's not just because I'm nice. I need rice, just like you to survive. Would it suffice to say that if you made it over to Kickstarter today, you'd help us together pave the way for the Flipbook Revolution to begin today!
Without your help in spreading this around the internet, it will probably be lost, forgotten or swept away like many Flipbook Islands that came before it. If you know a teacher who is searching for great lesson plans to help kids learn how to draw animations, or maybe you teach calculus and you would like your class to hand in an interesting assignment, then contact me at KidAnalog@Gmail.Com! That way together we can revolutionize the education process by making education more accessible. I know you know we can do it, so let's get started right away. Get Flippant!
Without your help, this site would be not much of anything at all. So I ask that you use the comments section on this page for the purpose of expressing which one you voted on, and why. You don't have to keep your voting anonymous! Dunkasaurus won't get mad at'cha if you don't vote for his flipbook.
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Online Media Art Resource
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The World's First Interactive Flipbooks
the originalDunkasaurus Rex
Alot of Dunkasaurs are saying, "Hey, Kid Analog. How'd you do that?"
Ian Applegate's "Kid Analog" flipbooks are more than just entertaining thoughtful gifts. Each one is its own lesson, instructing on a variety of different subjects, including how to score on the Dunkasaur, using the control pad you see below.
The goal of this flipbook? Easy, real simple. You must color in the control buttons below on the screen, to emulate the sequence of the movement of the objects "on screen."
Hint: The Dunka FrontFlip is performed by holding down for two seconds, then up plus A and B simultaneously.
Use the guidelines from the illustrations in the instruction manual to help you get an idea for the different positions of, in this example, the great basketball player Kubali Kai does a "Cross-up" (frame 1-8, starting on the top left), and then on the last 4 frames, switches directions.
My process is really simple.
Alot of Dunkasaurs are saying, "Hey, Kid Analog. How'd you do that?" It's easy. Just practice. Get yourself a little notebook. I recommend certain ones. If you read the rest of this article, you might not get lost when you take it home and start trying to make visible what you see in your mind.
What makes Flipbook Island's Analogue Technique really so incredible? Everything is animated. Many times, you watch a cartoon on TV or the internet, and many of the parts that you see on screen are barely moving. By learning these methods, you will make your cartoons look better than the ones on TV.
In other words, when you're asking yourself, where does it get choppy and how do I keep that from happening? The answer is in establishing acceptable distances of movement for major objects.
Those little orange notebooks that I buy? They're all 80 pages. That's a great number for a flipbook. The other incidental thing about them? They contain a "matrix." Horizontal and vertical lines in a light blue shade run horizontally and vertically across every page. Moving a square from one little block to the one next to it happens to be really simple.
Each position of the circle represents its place on that particular page.
Note how that movement implies interactivity between the object and the concept "gravity" which has its own set of rules that you can also find, somewhere on this flipbook website blog, or in the pages of your physics textbook. Ask your physics teacher for the key to understanding the math behind gravity.
(It's historically Analogue to keep Roman Numerals from repeating in groups of 3).
You can turn one shape into many other shapes, just by using a few steps in between. This page shows you how to quickly and effectively "morph-divide" shapes into new ones. It's really radical.
The foundational building block of the entire style that I created is called "Analog." It's based on the concepts of synchronicity.
This page was cut off at the end, although I can't actually determine why that is.
You can do it? Of course... Me, I try to show you. -Dunka
Printing Press

It's to cool down the planet, mostly. Since there is such thing as Global Warming, it becomes important to install more of these giant fans to cool things down. Just kidding. The wind turbine powers a printing press. They are also very considerate about the products that they use. For example, the paper is made in Canada, at a place that generates its power from methane gas at a nearby landfill.
Use your mind and you will find that you can create great things, but first it's important to prove that you care about mother earth. If you really do care about this planet, learn how to draw the shape of its continents by heart. The more detailed you know the continents, the better off you will be. Then you can animate it! How much fun is that??!! Remember to VOTE for your flippers, and Kid Analog will continue shipping them directly from Flipbook Island, just for you.
If you can sit through this video, I will take you on a tour inside the facility of the wind turbine at Phoenix Press. This was a show that I made while I was looking for employment and putting together a plan to produce animations for a career.
History of Flipbook Island
Pre-Phase.
- 1996: Began practicing making hand-drawn animations.
- 2010:
- March: Start approaching publishers.
- May: Request quote from Phoenix Press.
- June: Pursue private investors.
- July: Build new Flipbook Island site.
- August: Draw 15 all-new flippers.
- Fall: Design Solar Electrical curriculum and board game.
- 2011
- Winter:
- Rebuild Stereomedia completely.
- Get tons and tons of snow in New England
- Spring: Write "Kid Analog's Guide to Animation"
- Win 2nd in stuffy local film contest for film, "Aristotle, Dancing"
- Get Kickstarter Invitation.
- Summer:
- Launch Kickstarter Campaign for Flipbook Island.
That brings us to our current stage in the process. Index transparency!!!
Phase One [current]: Promotion.
- July. Design flyer, tune up motorcycle, get wires for projector, find rainproof gear, get on CouchSurfing.Com, plan trip through New England, research local bookstores, prepare to launch.
- August. Travel New England's best vacation spots, while not on vacation. Actually busy at work promoting new product, "The Analog Flipbook" (a remarkable paper design based on a computer). Meet lots of new people, spread the flyers to interested parties, and try not to check the Kickstarter status too frequently.
- September: Continue the tour into NYC. Spend time in different districts, showing the flipbook mainly at night to people via the video projector method that I invented back in July (special wires). Also plan coffeeshop performances, as well as other engagements, perhaps with radio stations that might be interested, and bookstores who think that the product could sell.
Phase Two.
"Phase Two" is in the event that Flipbook Island gets the pre-order requirement to publish.
October 5.
- Make an announcement to all participants indicating that the fundraising was a success.
- Verify all mailing addresses in this announcement ("Is this your correct address?")
- Prepare the flipbook for publication, via Phoenix Press in New Haven CT.
- Possibly launch another pre-order proposal to people interested in learning more.
Qustions About Flipbooks
Can I teach in schools? [Yes, invite me!]
Why don't you just get a real publisher? [I tried that first.]
More Information About Kickstarter
Kid Analog is produced using clean, renewable electricity |
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