Lessons and Exercises

[Objects / Layers]  [Timelines / Sequences]  [Lessons / Exercises]

This is all about lessons and exercises.  Apply what you have learned from the previous two sections into these activities and you will make progress as a flipbook artist.  I really had to dig deep into the vault to find this stuff, and I will probably not write a follow-up to this one, so this is it.  

None of this stuff is in any particular order, but if any of the terminology baffles you, get into the sections where you see similar words being used, and there you'll find answers.  More than anything please just have fun, and leave Mr. Twiggy alone; he's died a hundred horrible different ways at the hands of you peoples' pens.  Thank you and good day. 

Lessons
These are some guidance tools that could help you learn how to avoid making mistakes. 
I recommend transcribing some of my flipbooks to improve your animation skills. 
  1. Stickfiguring
  2. Turtle on a Bicycle
  3. Music Box
  4. Draw Your Own Videogame
Enjoy these lessons and feel free to comment on what types of meditative exercises you have come up with to help you improve at the art of composing hand-drawn animation sequences.  
Thank you for taking this seriously!


Exercises
These are steps I take before drawing any new original flipbooks.
They are listed by the order in which they are usually completed.  

  1. Compose a selection of objects
  2. Compose a selection of background themes
  3. Draw some sequences
  4. Write out a timeline

The skills taught here cross-reference in relevance with the mental skills required to have a solid grasp on other tasks such as film production, as well as musical orchestration.  

Nobody can "teach" patience, but these steps are truly "exercises." 
In the same way that you would strengthen yourself physically, these tasks strengthen your mind. 
Give them a try!  Please comment, tell me what a Dutch Unkle I am.  I don't really care. 

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