Sets: The Background Layer

In order to design your own videogame world, you must design sets.  These are like stages and act as themes in the background of your flipbooks.

Arguably, you might consider the concept that runs as the theme for a flipbook to contain all of the elements of a set.  But just remember that it's necessary to consider that you can't have too many inanimate objects in a flipbook or else it will become tedious to draw.

The philosophy of a flipbook can be quite extensive.  Remember the concepts of Analog Basic.

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